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GameCritic's Dialectical Realism...bah

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I was going to leave a comment at GameCritics for the recent article by However I got too many errors trying to post it, that I decided I would just write about it here instead...How Assassin's Creed killed its own potential

here's my response to his article: Dialectical Realism:How Assassin's Creed killed its own potential
You absolutely nailed it on the head, the point about the realism of a game brought out by the character's ability to interact at a higher level within the games architecture.  An example where this obvious interaction fails is in FPS games, when you can shoot up crates, blow through tanks with your rocket launcher, and you can't even blow through a wooden wall in a cabin or kick down the closet door.  

Granted Assassin's creed had several short comings, such as the inability to swim, enter any buildings, or explore the scenic cliffs/mountains.
Will Microsoft's choices to not include HD-DVD or a hard drive, affect the end result or outcome of game development on the PS3.  That is the question that I have. Obviously this is hypothetical and arguable until such time in the future that games start becoming more exclusive because of this fact or that there is a dominant winner  between the 360 and the PS3.  Just for clarity, I consider the Wii in a league of its own.

Gunbound on wheels

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Today my friend messaged me about an online game called Kart Rider, so I finally decided to try it out.  I used to play Gunbound, so the menu system looked very familiar.  It's definitely no Mario Kart DS, and...well...it was nice to see the familiar banana item.  Anyways, if you decide to try it out my username is demon180.  I've seen a lot of those odd Maple Story commericals, maybe I'll try it out and waste more of my life collecting useless game items.

Oh ya, I signed up to receive free XBLA games for purchasing my 360, and I finally got an email to redeem my games:  Robotron 2084 and Joust.  Ya...not my first picks, but FREE is better than nothing, right? :(  I can't wait to receive my Zelda Quill Stylus for registering Zelda DS.  Too bad I'll be done with the game by the time it arrives.

I woke up this morning and noticed a soft glow coming from my Wii.  At first, I thought it was Nintendo trying to persuade me into purchasing "Yoshi's Story" for the Virtual Console, but I was surprised to read about another free accessory offer!

This time Wii owners can sign up to receive free protective sleeves for their Wiimotes, just in case your 60 year old Grandmother decides she's too old to use the wrist strap while playing Wii Sports, and launches the Wiimote into your nice 50" plasma HDTV.

Just go to Nintendo's website and look for the offer, and remember you'll need the serial number off of your Wii console.

The time is "nearly" upon us...

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The time to upgrade to a newer, faster PC that is!  If you haven't read my previous article "Why wait longer to build a new system?", read that bugger before moving on to this one.  Just scanning through the usual list of "happenings", I noticed the stars beginning to align themselves in what will be a great era for PC gaming.

Why wait longer to build a new system?

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So you have an ancient gaming rig, that's struggling to run flash games from yahoo and you are thinking about upgrading to a nice Core2Duo/Athlon X2 2.4Ghz or something CPU with some fast Corsair/OCZ DDR2 Memory on that nForce 650i/a motherboard and drop in a bombing 8800 series PCI-Express video card....
If you did that you could get a screaming rig for pennies...And it would definitely do justice to the likes of BioShock and maybe even Call of Duty 4.  But that rig won't last more than a few months before it becomes an out-dated gaming rig.  If you are the "late adopter" buyer that gets the best bang for the buck at the end of the life-cycle of a killer product then, don't let me hold you back.  But if you are waiting for the next best thing and once everything is out and you want to pick the winner, now is a bit too soon (or late rather).  Let me tell you why I think it's too soon.

How hard is it to design a simplistic gaming blog?

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It's literally a walk in the park.  With no skill needed, simply picking aup to 3 different colors, and maybe providing an email attachment or link to a few images that appeal to the design of the site and it's a no brainer to put together.  But no...everything rests on the shoulders of the developer to come up with the scope for a project that someone else wants completed. ;)

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